#ifndef GUIMAPLOCATION_H_
#define GUIMAPLOCATION_H_

#include "gui/objects/GUIObject.h"
#include "map/MapLocation.h"

namespace gui {

class GUIMapLocation: public GUIObject {
public:

	GUIMapLocation(GUIObjectDrawer* drawer, MapLocation* mapLocation, std::string filename, RGBColor transparentColor = BLUE);

	virtual ~GUIMapLocation();

};

}

#endif /* GUIMAPLOCATION_H_ */
